Photoreal rendering depends on a resolved design. Camera angles, lighting, and materials all need a model that accurately represents the project. When a client arrives without complete design files, one of two things happens: production stalls while the design gets resolved elsewhere, or we fill the gap ourselves.
We can fill the gap. Design is not a separate track we sell on its own; it shows up inside a rendering project, at one of three levels, depending on how resolved your design already is. Whenever it grows beyond natural finalizing, it is defined and priced explicitly before we proceed, with no surprises mid-project about what exists and what has to be created.
This is design in service of visualization. It is not a replacement for a full architectural or engineering process, and we will tell you when a project needs one.